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Think Tank: Upgrade Ideas

Have a great idea on how Fantasy Master Online could be improved? Chances are you do, and we haven't thought of it yet. Post it in here and discuss it with your fellow members. Once an idea has been fleshed out, if enough people like it, we'll consider adding it to the site.

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Eastheretic

Human
15 posts
Jun 18, 2004
10:25 PM



   Re: Sailing anyone?
hmmm i think being able to replace a sailor with a mage and yet still have cannons/catapults would be better. In this way mages would be optional or a trade for better defense but longer sailing days.



Sagas

Human
20 posts
Mar 5, 2005
2:28 AM



   Re: Sailing anyone?
i really like this idea!Cant wait!



Vostok

Guardian
567 posts
Mar 6, 2005
6:27 PM



   Re: Sailing anyone?
Unfortunately, at last news all projects were on hold indefinately.


YOU HAVE NO CHANCE TO SURVIVE MAKE YOUR TIME.
"I know this wasn't your idea as it doesn't involve chaining two doctors together and wielding them at me until I'm cured" http://www.nuklearpower.com
Karlf

Human
3 posts
May 7, 2005
4:18 PM



   Tiny problem
I've run into games that have sailing.... but what if we added in more demensions, you control the boat, have to hire crews, fix the ship, and give orders, commands and suggestions to the crew and several people can own and get on a boat at once, form companies and guilds even.... and addining in more traveling stuff, you can teleport between hemispheres... but you can actully walk bin the cities with the buttons?


If we are god, then who're you?
-Karlf
Avalanche Army Military Forces
vandal_heart

Apparition
50 posts
Aug 19, 2005
4:17 PM



   Re: Sailing anyone?
so what sort of date we looking at for the sailing



crusade

Apparition
59 posts
Aug 21, 2005
4:55 PM



   Re: Sailing anyone?
maybe an fun idea to make the sailing system more fun:
moving groups of monsters attacking the ships that pass by, for example: a fleet of dread pirates is moving over the vast oceans looking for victims.
also possible for the trading system on land if it comes, there it would be groups of goblins or hill giants. it would be fun if these monsters come to trading routes wich are much used so the trading routes must be changed sometimes


join us in our crusade against the evil undead, their foul spirits must suffer!!!
Nicholas

Paladin
1033 posts
Aug 21, 2005
7:57 PM



   Re: Sailing anyone?

moving groups of monsters attacking the ships that pass by, for example: a fleet of dread pirates is moving over the vast oceans looking for victims.

AI pirate fleets autogenerated every hour or two are already programmed in. I considered sea monsters as well, but that's a lot of extra work. Maybe later.

 

so what sort of date we looking at for the sailing

Well, much of it is created, but still needs tested. However, I'm not ready to jump into that complex of a project quite yet; and I have a first home purchase coming up soon anyway, so we're probably looking at sometime early next year as noted in the email.




Nicholas Bostaph
Fantasy Master Online Developer

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